A small game made for Godot Wild Jam 64, theme: "Illumination". Playing fullscreen recommended.

Controls: 

Left Mouse Button - use menu, click the monsters, pick an upgrade from the shop

Space: open the upgrade shop in-game 

Make the light last as long as possible by clicking dark meadow's monster trying to put it out. Use the mouse to give yourself vision and try to last as long as possible. When the monsters reach the middle, they reduce fire's health. When it's 0, the game ends. Monsters killed give you gold, spend it in shop (space or RMB) to make yourself more powerful to last longer. Game gets harder with each passing minute, be ready.

Programming, game design, other development / miscellaneous by onna3312

Art, animation, sound design, music, game design, testing by jmogwai 

Made with Godot 3.5.2

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsonna3312, jmogwai
GenreSurvival
Made withGodot
Tags2D, Godot, High Score, Mouse only, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

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